Zed Editor v1.13.1-pre リリースZed Editor Releases v1.13.1-pre
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Claude Opus 5のAnthropicおよびAmazon Bedrock BYOK対応、ホバードキュメントの改行過多やプロジェクト設定・アシスタント返信重複のバグが修正された。
Zed v1.13.1-pre adds Claude Opus 5 support for Anthropic and Amazon Bedrock BYOK providers, and fixes hover doc formatting, project settings language server re-enabling, and duplicated assistant replies.
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高性能コードエディタ「Zed」が、プレリリース版となるv1.13.1-preを公開した。目玉は、AnthropicおよびAmazon BedrockのBYOK(Bring Your Own Key)プロバイダー向けに、新モデルとされる「Claude Opus 5」への対応を追加した点だ。エディタに統合されたAIアシスタント機能で、この新しいモデルを利用できるようになる。
BYOKは、ユーザーが自身で取得したAPIキーを設定して利用する方式を指す。今回の対応により、Anthropicへ直接アクセスするケースと、AWSのマネージド基盤モデルサービスであるAmazon Bedrock経由でClaudeを利用するケースの双方で、Claude Opus 5を選べるようになったと見られる。自前のキーや契約を用いる構成は、利用料金の管理やデータの取り回しを自社側でコントロールしたい開発者にとって選択肢となる。
Zedは、Rustで実装され動作の軽快さを特徴とするエディタで、コード編集にAIを組み込む機能を備えている。生成AIを活用した開発支援は、CursorやGitHub Copilotなど競合も多い領域であり、対応モデルを迅速に追加していく姿勢は、こうした競争環境を反映したものと考えられる。
今回のリリースには、複数のバグ修正も含まれる。ホバー時に表示されるドキュメントで改行が過剰になる不具合、プロジェクト設定が言語サーバー(language server)を再有効化しない問題、そしてアシスタントの返信が重複して表示される不具合などが修正された。言語サーバーはコード補完やエラー検出などを担う仕組みで、設定変更が正しく反映されない状態は日常的な編集作業に影響しうるため、実用面での改善と位置づけられる。
なお、末尾に「pre」が付くことからも分かる通り、本バージョンは正式版に先行して提供されるプレリリースという位置づけである。新機能や修正をいち早く試せる一方、安定版と比べて予期しない挙動が残る可能性もある点には留意したい。
Zed, the Rust-based code editor built for speed and real-time collaboration, has published version 1.13.1-pre, a pre-release build that adds support for a new Anthropic model and resolves several bugs affecting documentation display, language servers, and the built-in AI assistant. The update matters most to developers who depend on Zed's AI features and want early access to the latest large language models directly inside their editor, without waiting for a stable channel release.
The headline change is the addition of Claude Opus 5 support for both the Anthropic and Amazon Bedrock BYOK providers (#61606). BYOK, short for "bring your own key," lets users connect Zed to a model provider using their own API credentials rather than routing requests through a hosted intermediary. By covering both the direct Anthropic API and Amazon Bedrock, Amazon Web Services' managed service for accessing foundation models, the release gives teams flexibility in how they authenticate, where their inference traffic is processed, and how usage is billed. Organizations already standardized on AWS, for example, can keep model access within their existing Bedrock account and governance controls, while others may prefer to call Anthropic's endpoint directly.
The pre-release designation, indicated by the "-pre" suffix, signals that this build is aimed at early testers rather than the general stable audience. Zed maintains separate release channels, and pre-release versions typically surface new capabilities and fixes ahead of their promotion to the stable track. Users on this channel should expect faster iteration but also a higher chance of encountering rough edges, which is part of why bug fixes feature prominently in the notes.
Among those fixes, the update addresses an issue where hover documentation could contain too many line breaks (#61714). Hover documentation is the pop-up panel that appears when a developer points at a symbol, function, or variable, drawing on data supplied by a language server to show type signatures, descriptions, and usage details. Excess line breaks can make that information harder to scan, so the correction is a readability improvement for a frequently used feature.
The release also fixes project settings not re-enabling language servers (#61559). Language servers implement the Language Server Protocol, or LSP, an open standard that decouples language intelligence, such as autocompletion, diagnostics, and go-to-definition, from the editor itself. When project-level settings failed to re-enable a language server, developers could lose those capabilities for affected files or projects until a workaround was applied. Restoring correct behavior here matters because Zed, like most modern editors, leans heavily on LSP for its code-awareness across many languages.
A further fix targets duplicated assistant replies, where the editor's AI assistant could repeat responses. The published changelog appears to continue beyond this entry, so additional items may be listed in the full release notes. Duplicated replies clutter the conversation view and can waste tokens and time, making this a practical quality-of-life correction for anyone using Zed's agentic and chat-style AI workflows.
For context, Zed is developed by Zed Industries, whose team previously created the Atom editor and the Tree-sitter parsing library, and the project has positioned itself around GPU-accelerated performance and collaborative editing. Its steady incorporation of AI providers reflects a broader industry trend in which editors and integrated development environments increasingly compete on how well they integrate large language models. Rivals such as Cursor, a fork of Visual Studio Code oriented around AI assistance, and the Copilot features layered onto VS Code, illustrate the same direction of travel, with model choice and provider flexibility becoming key differentiators.
The BYOK approach seen here is central to that competition. By letting users bring keys for Anthropic or Bedrock, Zed avoids locking developers into a single billing relationship and lets enterprises apply their own security, compliance, and cost controls. Adding a newly released frontier model quickly, even in a pre-release build, is likely intended to keep the editor current as model vendors iterate. As always with a pre-release, users seeking maximum stability may prefer to wait for the corresponding stable version, while those wanting the newest model support and fixes can adopt 1.13.1-pre now and report any remaining issues back to the project.
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